Martes, Nobyembre 4, 2014

Santuary of Light Deck profile Indept strategy, Per card Guide Do's And Don't Etc.


Hi Disclaimer first, these deck build and strategy are made statistically and Strategic Logic which means i have studied and analyse it from inside out. this is a very detailed view of the Clan and arch type. Since this is my first blog i would like to extend my gratitude for reading the blog i made. im VinSin i specialized on statistics, probability,consistency and profitability. This blog will Explain all aspects of the deck over all from game play to card value to cost of the deck to difficulty and degree of competitiveness. THIS IS A BENCH MARK OF ONLY BT15 and FC2014 Below ( ill make a legion analysis soon and stride) This is an English format guide.


Sanctuary of light Deck - This deck is all about field placement, miss place a unit in the field could screw up your whole game. keep in mind while playing this deck your goal is to make 21k to 22k to 23k Columns Every turn if you failed to do so then your gonna lose the game. this deck relies mostly on utilizing the +3k per unit. strategy of this deck is mostly a Vanguard only attacks your attacks can reach 21k all the time forcing all opponents to at least drop a 15k guard every turn even if your opponent gets a trigger he still guards for 10k unlike other rearguards they just need 5k guard.. your deck focuses on beating down its opponent. sadly you don't have any other flashy skill other than your 2nd grade 3. 

here are the cards and there role with their effects.

grade 0-
x1 Sanctuary of Light, Planet Lancer (First Vanguard)
x4 Alabaster Owl (Critical)
x4 Bringer of Good Luck, Epona (Critical)
x4 Crit Triggers ( Any )
x4 Yggdrasil Maiden, Elaine (Heal)

G1-

x4 Sanctuary of Light, Little Storm (Ride Chain) - must ride* it means you need HER in your hand read the chain ride effect carefully to properly use her skill don't forget your key cards effects. this is a key card miss use this will cost you the game.  whats great about this card is that you have 2 chances to get that G2 so you won't be a 10k vanguard there is at least 35% chance you getting this card base on the number of card your gonna redraw and number of the deck composition. but if you do get this card you have at least a 65% chance to get the grade 2 if your 2nd to go and a 50% chance if your 1st but getting the grade 3 unit is different. you only have 1 chance to get it off little storm. at least a 30% chance to get that G3 or nearly 2 out 4 games i played but of course you may wanna keep the dragon in your first hand and just gamble on the G2 but if you have all 3 this regard the stats its fine, its now just gonna be a free card for you.

x2 Little Sage, Marron (8k Vanilla) - card placement on this unit... please make sure its the grade 3 behind this you will never hit magic number when its is behind him

x4 Flash Shield, Iseult (PG) - must have * you need this specially in the meta today. your deck is really special no body uses this more often. you have the element of surprise even without a break ride your still dagerous if under estimated this will help you survive awkward situations ( use only when your opponent break rides )
 
x3 Toypugal - this is a 9k booster as long as you have "2" grade 3's in play Including your vanguard so the strategy in this is. if you can’t put your grade 1 sanctuary of light due to being destroyed or utterly having bad luck and never got to call her, this card is a great substitute combine with a grade 3 14K+9K = 23k ( magic number ) so people to boost for this are the G2 Sanctuary of light and both G3 Units they both can easyly hit 21k and 23k











G2-
x4 Sanctuary of Light, Determinator (Ride Chain) A must have in hand * This is a Free call unit. You can call basically anything as long as you rode him with the G1 ride chain. Not only you get to call for free you get to have a 10K vanguard on top of it.this is also your 12K beaters so
Strategy :
play him when your at 3 dmg : Why? Because your vanguard effect doesn’t take effect till limit break 4 so if you place him on (RG) early game will give him a higher chance to die ( but no matter you have claudin and olwen both 11k attacks but still keep him safe )

x4 Knight of Details, Claudin – this is also your 11k beat stick her effect is simple As long as you have a Limit break (RG) or (VG) (in which all your G3 does) she get +3k when she attacks so in combo with your (RG) 11k + 10k = 21K (magic number)
Strategy: please be mindful of the field if you don’t have a LB G3 in play don’t play her the whole point of her being in the deck is to have her get that extra +3000 attack power. but if your confident enough that your opponent can't do anything next turn and your a bit on the aggressive type why not.. but still careful gameplay remember your not a deck that people should be scared about so they will try to finish you off.

x1 Battle Flag Knight, Constance – this is the only Counter blast (RG) you have its effect is simple if this unit attacks the vanguard and it HITS? Counter blast 2 Call a Royal paladin grade 1 to (RG)
strategy:
USE HIS EFFECT ONLY TO Sanctuary of Light, Little Storm (Ride Chain) why???
Technically G1 units are hard to kill since they don’t go to the front row alot having a full little storm G1 back row will secure you of having a 10K booster every turn
USE HIS EFFECT EARLY GAME ( preferably 2 turn to 4 turn ) Why???
He need to hit in order to be use usually 2nd turns you get to hit the player so thats the best opportunity to strike with Constance
WHEN WILL YOU NOT USE HIS ABILITY here is as follows
1.    If you need the counter blast for your dragon next turn
2.   If the game is already at 5 DMG and the game is ending
t   i only placed this unit as 1 because you have planetal dragon for it.. sometimes you wont need it at all during the course of the whole game and this unit will screw you over because of its low power. this is good when you dont have planetal dragon on turn 3 so constance will help you call that unit your suppose to call.

x3 Pathetic Jewel Knight, Olwen – this is easy to explain he is also a 11k beater with a harder condition. Make sure your equal or more (RG) than your opponent. Simple place him only if you know you have more (RG) than him

Strategy:
Better use him on the 2nd to 4th turn so you can dispose of him late game.

G3:
X4 Sanctuary of Light, Planetal Dragon (Ride Chain) Here where the fun starts Your main vanguard.
Your main vanguard has 2 Effects
1.   It calls a sanctuary of light card from your deck
2.   It give power to your units every time it attacks
Here are strategic plays for each ability
First ability is simple
When you ride you G3 vanguard you may choose to activate its skill that is counter blast 2 call a sanctuary of light unit
So what to call?
Any of the 3
1.       G1 unit ( if you need booster ) * note only sanctuary of light Units
2.       G2 unit ( if you need intersepts )
3.       G3 unit ( if you need Attackers )
Use in your discretion But remember once you ride and don’t use the ability it won’t be used again BUT if you re ride the same card you may use the 
2nd ability
This is the heart and soul of your deck this ability. Its 1st ability give 3k power to all Sanctuary of light Units ( YES INCLUDING YOUR VANGUARD )
So now this how it works and very simple strategy
Strategy – Make sure your Fields of Units are Set. once you do, You have nothing to attack but the vanguard of your Opponent NO MATTER WHAT THE POWER INCREASE IS.  In other words once your dragon Hits LB no Holding back just attack the vanguard straight. attack with the vanguard first. the LB only activates on attack.

x4 Sanctuary of Light, Brightness Dragon – this is the tricky part
Whos is this in my deck? Why do i need him?
Who is this in my deck?
1. He is your Emergency vanguard ( final push vanguard )
2. He is your 14K attacker
Why do i need him?
1. He can help you do your last attack on your last turn provided that santuary of light units are all gone
2. hes also a sanctuary of light so he get that free power from your Main vanguard
WHEN WILL YOU USE HIS EFFECT?
IF you can do it 2 turns in a row why not? But only use him on late game or when everything is going to the hole. What i mean by that is when everything goes absolutely wrong. This vanguard will help totally it can manage any tight situation by dividing the 3 Power given by this unit it can be done twice in a game if counter blast and soul provides. This will be your go to vanguard if all else fails





 Pro's
1. this deck is unknown to some
2. 15K guard columns
3. consistent ride chain with big reward

con's 
1. very predictable
2. no brainier
3. RG reliant

Good against 
1. Any clan - well we all have weakness i get it but i really feel that when fighting against other clans the strategy of this deck never change i mean it can go againts kagero to the point where you just have to kill him quickly with those 15K guard per attack. its a easy 6 cards in hand per turn. so any clan would lose to losing cards in hand fast.


bad against
1. kagero
2. aqua force
3. narukami

basically anybody can retire key cards. its easy to say this deck no RG no life aahahaha.

Conclusion:
This deck strength factor i give it a 6 out of 10 because it doesn’t dish out very impressive combos and cycles
This decks consistency i give it a 9 out of 10 because the decks ride chain has an Auto fix feature which forces you to still ride the correct format regardless of what unit you ride in on.
Deck defence i give it a 8 out of 10 becuase the deck and abilities provides the cards needed in play which mean less cards to dish out in your own hand
Decks power play i give it a 7 out of 10 its good enough to end a game but not the best +5k to 3 unit sometimes isn’t enough sometimes but having to dish out 21k to 23k to 24k columns is a big deal

Over all the deck is a 7.5 out of 10 

any other deck you want me to review please dont hesitate to ask.. BTW i love doing unknown and weak deck and do research on make the most unique and best way to unlock the full potencial of a weak deck ( just love bashing meta decks ) HAHAHAH! My main clan is Kagero but i dont use DOTE i use Dauntless reverse BECAUSE HE IS AWESOME!

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